

THEY'RE TINY. YOU'RE NOT.
A giant pink alien thaws out of deep-space ice and drops onto a planet of very tiny, very armed humans. Stomp soldiers, swat helicopters, flatten cities and chain huge combos in a fast, crunchy 16-bit arcade brawler.
■ Core moves
Simple controls, heavy feel. Walk, jump, crouch and dash. Everything else comes from how hard you land.
Every landing crushes what's under the giant and knocks buildings down a notch. Flatten a building to heal.
Hold crouch in mid-air to tuck into a ground pound. The quake doubles and two shockwaves of buckled road blast survivors across the street.
A heavy whoosh through soldiers, drones and incoming fire. In rage mode it has no cooldown at all.
Hit a x10 combo and the giant turns red with a glowing aura: faster, harder, and every crush heals.
Reach the next milestone while already raging and the giant detonates. Every enemy on screen is wiped out, bombers nose-dive, and every building drops a notch.


■ The army fights back
Earth throws everything it has at you, one new threat at a time. Most of them arrive with their own wordless, hand-animated introduction cutscene. Tap a wave to meet them.
■ Between every wave
The wave tally counts up your kills, best combo and buildings flattened, then deals three perk cards. Each perk lasts the next wave only, and only perks that can work in that wave are dealt. Points multipliers stack when GAMBLER or ENCORE puts several in play.

■ Stomp across the globe
Between waves the giant rides orbit over a freshly generated planet, and a targeting reticle locks onto a new landmass. Every block of seven waves visits all seven zones once, in random order, each with its own scenery, wildlife and life going on below the street. Every zone comes up by day, at dusk or at night, and sometimes in the rain, with lightning that strikes the giant without warning. The city park and grassland can also be snowed in: hover over them to see.







■ Clear wave 30
Beat the mech walker and a win screen rolls out with your run stats: score, humans crushed, buildings flattened, vehicles destroyed, best combo and time played.


■ Stomp on the go
The same giant, the same 30 waves, 50 perks and 50 achievements, built for Android phones and played in landscape. A few things are slightly different:

■ Built for one more wave
Plus a lifetime stats screen: games, time played, best wave, kills by enemy type, buildings flattened and rage blasts. One achievement is hidden. Hover to peek.
■ Play your way
| MOVE | ← → / A D |
| JUMP | ↑ / SPACE / W |
| CROUCH | ↓ / S |
| DASH | Z / J |
| PAUSE | ENTER / P / ESC |
| FULLSCREEN | F11 / ALT+ENTER |
| GAMEPAD | Full support, with rumble |
| MOUSE | Every menu and perk card |
Every action can be rebound on keyboard and gamepad.
Plus a tutorial in picture cards, screen-shake and flash options, pixel-perfect scaling and a vignette toggle.
■ See it move
An Endless Mode wave 20, uncut and uncaptioned, with the whole army in play.